weatherless...................90.46300% offense.......................45.92961% balance.......................33.50202% hyperoffense..................14.64607% voltturn......................10.58600% rain.......................... 4.32869% semistall..................... 4.27817% sun........................... 3.20792% trickroom..................... 2.70702% stall......................... 1.64412% hail.......................... 1.62449% monotype...................... 0.96105% choice........................ 0.79909% sand.......................... 0.52299% sunoffense.................... 0.42559% rainoffense................... 0.24804% monoelectric.................. 0.20803% monowater..................... 0.17402% multiweather.................. 0.11993% hailoffense................... 0.11468% mononormal.................... 0.09650% dragmag....................... 0.08157% monofairy..................... 0.07662% monoice....................... 0.06743% monofire...................... 0.05677% monoghost..................... 0.05075% monobug....................... 0.04350% tricksun...................... 0.04332% monosteel..................... 0.04049% monodark...................... 0.03314% tailwind...................... 0.03311% monopsychic................... 0.03154% monorock...................... 0.03006% trickhail..................... 0.02973% monofighting.................. 0.02835% trickrain..................... 0.02223% monopoison.................... 0.02069% sandoffense................... 0.01694% monoflying.................... 0.01605% tricksand..................... 0.01310% gravity....................... 0.01230% monodragon.................... 0.01227% monograss..................... 0.00977% allweather.................... 0.00800% monoground.................... 0.00533% sandstall..................... 0.00441% rainstall..................... 0.00344% swagplay...................... 0.00231% sunstall...................... 0.00207% hailstall..................... 0.00082% Stalliness (mean: -0.188) | -2.0|## |#### -1.5|########### |########## -1.0|############## |###################### -0.5|############################## |############################## 0.0|############################# |######################### +0.5|#################### |############## +1.0|######### |### +1.5|# |# +2.0| | +2.5| |# more negative = more offensive, more positive = more stall one # = 0.44%