weatherless...................77.59104% offense.......................43.27731% balance.......................27.19523% hyperoffense..................21.09365% sand..........................14.99817% voltturn...................... 7.94666% stall......................... 4.45744% semistall..................... 3.97637% hail.......................... 3.47704% rain.......................... 3.29436% sandstall..................... 1.73548% sandoffense................... 1.71112% sun........................... 1.54062% rainoffense................... 0.96821% batonpass..................... 0.93168% multiweather.................. 0.90123% monotype...................... 0.57240% hailoffense................... 0.56022% monodark...................... 0.41408% sunoffense.................... 0.21313% trickroom..................... 0.12788% monopoison.................... 0.04263% dragmag....................... 0.03045% monowater..................... 0.02436% monoelectric.................. 0.01827% monodragon.................... 0.01827% tailwind...................... 0.01218% monoghost..................... 0.01218% monograss..................... 0.00609% monobug....................... 0.00609% monosteel..................... 0.00609% monoground.................... 0.00609% monoice....................... 0.00609% monoflying.................... 0.00609% tricksand..................... 0.00609% mononormal.................... 0.00609% Stalliness (mean: -0.237) |######## -1.5|################### |################ -1.0|######################## |########################## -0.5|############################# |############################## 0.0|############################ |###################### +0.5|#################### |############ +1.0|####### |##### +1.5|## |## +2.0|# |#### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.38%