weatherless...................77.18851% offense.......................42.45460% balance.......................28.32645% hyperoffense..................19.44741% sand..........................15.52297% voltturn...................... 7.98428% stall......................... 5.35583% semistall..................... 4.41571% hail.......................... 4.04696% rain.......................... 2.98455% sandstall..................... 2.13814% sandoffense................... 1.58243% sun........................... 1.34342% multiweather.................. 1.08642% rainoffense................... 0.79995% batonpass..................... 0.74595% hailoffense................... 0.61604% monotype...................... 0.46260% monodark...................... 0.34061% sunoffense.................... 0.17251% trickroom..................... 0.09933% monopoison.................... 0.03805% dragmag....................... 0.03237% monowater..................... 0.01798% tailwind...................... 0.01418% monoelectric.................. 0.01259% monodragon.................... 0.01259% monoghost..................... 0.00839% monobug....................... 0.00709% monoflying.................... 0.00709% monosteel..................... 0.00420% monoice....................... 0.00420% mononormal.................... 0.00420% monograss..................... 0.00420% monoground.................... 0.00143% tricksand..................... 0.00024% Stalliness (mean: -0.175) |###### -1.5|################# |############### -1.0|####################### |######################### -0.5|########################### |############################## 0.0|########################### |###################### +0.5|##################### |############## +1.0|######## |#### +1.5|## |## +2.0|## |#### +2.5|# |## more negative = more offensive, more positive = more stall one # = 0.39%