weatherless...................75.20175% balance.......................44.06294% offense.......................35.68475% sand..........................13.55869% hyperoffense..................13.28417% hail.......................... 8.86958% stall......................... 5.08002% voltturn...................... 4.78849% rain.......................... 4.31626% sandstall..................... 3.84873% multiweather.................. 2.25514% semistall..................... 1.88813% rainoffense................... 1.40014% hailoffense................... 1.27633% sun........................... 0.30885% batonpass..................... 0.30200% sandoffense................... 0.16530% monotype...................... 0.09928% monodark...................... 0.09785% sunoffense.................... 0.00644% dragmag....................... 0.00592% monowater..................... 0.00143% trickroom..................... 0.00010% tricksand..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.016) |### -1.5|##### |####### -1.0|######### |######## -0.5|####### |############# 0.0|############## |############################## +0.5|################### |### +1.0|## |# +1.5| | +2.0| |# +2.5|# |### more negative = more offensive, more positive = more stall one # = 0.78%