weatherless...................64.61512% offense.......................33.23317% balance.......................31.12995% sand..........................29.96879% hyperoffense..................20.79145% semistall..................... 8.94702% stall......................... 5.89841% rain.......................... 5.38115% sandstall..................... 3.45877% voltturn...................... 3.31907% dragmag....................... 1.47456% trickroom..................... 1.06962% multiweather.................. 0.94760% rainoffense................... 0.87768% hail.......................... 0.86316% choice........................ 0.70396% sandoffense................... 0.66256% monotype...................... 0.62951% monodragon.................... 0.30432% monoghost..................... 0.15213% mononormal.................... 0.14093% sun........................... 0.11939% monopoison.................... 0.01488% monoice....................... 0.00989% monopsychic................... 0.00687% monoflying.................... 0.00670% monowater..................... 0.00031% rainstall..................... 0.00031% monofire...................... 0.00014% monograss..................... 0.00005% monodark...................... 0.00000% sunoffense.................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% hailoffense................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% Stalliness (mean: -0.073) -2.0|##### |######## -1.5|########### |########### -1.0|########### |########### -0.5|######################## |########## 0.0|############################## |################### +0.5|########## |######### +1.0|########### |######## +1.5|##### | +2.0|##### | +2.5|#### more negative = more offensive, more positive = more stall one # = 0.52%