weatherless...................86.81281% offense.......................45.02260% balance.......................35.02892% hyperoffense..................11.02173% hail.......................... 7.28139% voltturn...................... 6.41861% semistall..................... 5.36383% rain.......................... 4.06844% stall......................... 3.56292% monotype...................... 2.48141% trickroom..................... 1.43392% sun........................... 1.42177% rainoffense................... 1.31969% monobug....................... 0.61731% sand.......................... 0.58572% choice........................ 0.55412% monoice....................... 0.52253% sunoffense.................... 0.49093% hailoffense................... 0.37428% mononormal.................... 0.21387% dragmag....................... 0.19200% monograss..................... 0.18957% monowater..................... 0.17985% multiweather.................. 0.17013% monodark...................... 0.12881% monorock...................... 0.12395% monopsychic................... 0.12152% gravity....................... 0.10694% monoelectric.................. 0.09235% hailstall..................... 0.08506% sandstall..................... 0.08020% monosteel..................... 0.06805% monodragon.................... 0.05833% sandoffense................... 0.05104% monofighting.................. 0.04618% monoghost..................... 0.03889% monoflying.................... 0.03889% monoground.................... 0.03159% monofairy..................... 0.02430% tailwind...................... 0.02187% monopoison.................... 0.01944% monofire...................... 0.01215% trickhail..................... 0.00243% rainstall..................... 0.00243% Stalliness (mean: -0.048) -2.0|# |## -1.5|##### |########## -1.0|############# |################## -0.5|########################### |############################## 0.0|############################## |######################### +0.5|################## |############ +1.0|########## |#### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%