weatherless...................87.30281% offense.......................44.63309% balance.......................35.62617% hyperoffense..................10.36683% voltturn...................... 7.30789% hail.......................... 6.99308% semistall..................... 5.32040% stall......................... 4.05351% rain.......................... 4.01792% monotype...................... 2.40803% trickroom..................... 1.34724% sun........................... 1.33514% rainoffense................... 1.32960% monobug....................... 0.56816% sunoffense.................... 0.51533% choice........................ 0.50497% sand.......................... 0.50141% monoice....................... 0.49206% hailoffense................... 0.31908% dragmag....................... 0.22711% monodark...................... 0.19394% mononormal.................... 0.18432% monorock...................... 0.15467% multiweather.................. 0.15036% monowater..................... 0.14585% monopsychic................... 0.13913% monograss..................... 0.13879% gravity....................... 0.11674% monosteel..................... 0.09678% sandstall..................... 0.06968% monoelectric.................. 0.06900% hailstall..................... 0.06762% monodragon.................... 0.04934% sandoffense................... 0.04500% monoghost..................... 0.04285% monoground.................... 0.04265% monofighting.................. 0.03307% monoflying.................... 0.03235% tailwind...................... 0.02952% monofairy..................... 0.02599% monopoison.................... 0.01780% monofire...................... 0.00904% trickhail..................... 0.00281% rainstall..................... 0.00166% Stalliness (mean: -0.022) -2.0|# |## -1.5|#### |######### -1.0|############ |################## -0.5|########################## |############################# 0.0|############################## |######################### +0.5|################## |############# +1.0|########## |#### +1.5|### |### +2.0|# |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%