weatherless...................54.78630% sand..........................43.79280% offense.......................39.77756% balance.......................34.57386% semistall.....................10.79980% hyperoffense..................10.09373% batonpass..................... 5.41490% stall......................... 4.75506% sandstall..................... 2.78680% sandoffense................... 2.41190% dragmag....................... 1.69583% rain.......................... 1.17221% monotype...................... 0.93352% choice........................ 0.64359% rainoffense................... 0.27993% monowater..................... 0.26743% sun........................... 0.25869% trapper....................... 0.25244% voltturn...................... 0.15246% mononormal.................... 0.09998% sunoffense.................... 0.09748% monofire...................... 0.09748% monoflying.................... 0.08123% monobug....................... 0.07623% monofighting.................. 0.06623% monoghost..................... 0.04624% monorock...................... 0.04499% multiweather.................. 0.03999% monopsychic................... 0.03999% monosteel..................... 0.03874% hail.......................... 0.02999% monopoison.................... 0.02999% monograss..................... 0.02749% monodark...................... 0.02374% monoice....................... 0.01750% hailstall..................... 0.01750% monoelectric.................. 0.01750% monofairy..................... 0.01250% monoground.................... 0.01000% monodragon.................... 0.00500% Stalliness (mean: 0.064) -2.0|# |## -1.5|##### |########## -1.0|################### |######################## -0.5|############################## |############################## 0.0|############################# |######################### +0.5|####################### |################## +1.0|################ |############# +1.5|########## |###### +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.37%