weatherless...................94.33373% offense.......................42.99524% balance.......................33.52171% hyperoffense..................14.09875% voltturn...................... 6.75193% semistall..................... 5.35396% rain.......................... 4.68471% stall......................... 4.03034% rainoffense................... 2.40928% tailwind...................... 1.33849% trickroom..................... 1.14515% choice........................ 0.99643% sun........................... 0.95181% monotype...................... 0.69899% monodark...................... 0.19334% monoghost..................... 0.13385% monorock...................... 0.10410% monoflying.................... 0.08923% sunoffense.................... 0.07436% monowater..................... 0.05949% monopsychic................... 0.05949% monobug....................... 0.04462% mononormal.................... 0.04462% hail.......................... 0.02974% dragmag....................... 0.02974% gravity....................... 0.01487% monosteel..................... 0.01487% monofighting.................. 0.01487% monofire...................... 0.01487% Stalliness (mean: -0.083) |### -1.5|########### |############## -1.0|################### |###################### -0.5|####################### |############################# 0.0|############################## |####################### +0.5|######################### |############## +1.0|########## |#### +1.5|###### |### +2.0|# |### more negative = more offensive, more positive = more stall one # = 0.41%