weatherless...................94.62623% offense.......................42.23015% balance.......................32.95491% hyperoffense..................13.60736% voltturn...................... 6.71100% semistall..................... 5.94599% stall......................... 5.26159% rain.......................... 4.71565% rainoffense................... 2.72084% tailwind...................... 1.34515% trickroom..................... 1.27403% choice........................ 0.70736% sun........................... 0.62216% monotype...................... 0.61280% monodark...................... 0.21103% monoghost..................... 0.10055% sunoffense.................... 0.07334% monoflying.................... 0.06941% monorock...................... 0.06581% monopsychic................... 0.06355% monowater..................... 0.05581% monobug....................... 0.04901% dragmag....................... 0.03940% hail.......................... 0.03596% mononormal.................... 0.03113% gravity....................... 0.02598% monofire...................... 0.01453% monosteel..................... 0.01038% monofighting.................. 0.01038% Stalliness (mean: -0.033) |## -1.5|########### |############# -1.0|################# |###################### -0.5|##################### |############################# 0.0|############################## |####################### +0.5|######################### |############# +1.0|########## |#### +1.5|####### |#### +2.0|## |#### more negative = more offensive, more positive = more stall one # = 0.42%