weatherless...................53.02258% offense.......................49.30294% balance.......................37.87982% sun...........................34.61519% rain..........................31.97894% multiweather..................21.04598% hyperoffense..................12.81725% voltturn...................... 6.63832% sand.......................... 1.97353% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% semistall..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.217) | -2.0| | -1.0|######## |########## 0.0|############################## |##### +1.0| | +2.0| | more negative = more offensive, more positive = more stall one # = 1.90%