weatherless...................88.01762% offense.......................41.74455% balance.......................35.57015% semistall..................... 8.83222% hyperoffense.................. 8.19312% stall......................... 5.65996% voltturn...................... 5.38887% sand.......................... 4.72929% sun........................... 4.61832% rain.......................... 4.40278% multiweather.................. 2.07216% monotype...................... 1.32856% choice........................ 0.60829% monofighting.................. 0.48421% monopoison.................... 0.36014% monorock...................... 0.36014% hail.......................... 0.30415% monopsychic................... 0.30415% monoice....................... 0.30415% monowater..................... 0.18007% monosteel..................... 0.18007% sandoffense................... 0.18007% Stalliness (mean: 0.139) |########### -1.0|###### |############ -0.5|################# |########### 0.0|############################## |################### +0.5|########## |################ +1.0|### |##### +1.5|####### | +2.0|#### | +2.5|### | more negative = more offensive, more positive = more stall one # = 0.64%