weatherless...................80.56415% balance.......................56.90158% offense.......................25.25870% rain..........................16.81828% stall......................... 9.76287% semistall..................... 5.25227% hyperoffense.................. 2.82458% sun........................... 2.61756% multiweather.................. 2.61756% sand.......................... 2.61756% voltturn...................... 0.70621% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.389) |### -1.0| |#### -0.5| | 0.0|####################### |############################## +0.5|############ |########## +1.0| | +1.5|##### | +2.0|######### | +2.5| | more negative = more offensive, more positive = more stall one # = 1.04%