weatherless...................83.23670% balance.......................75.55667% rain..........................15.25674% offense.......................12.96980% stall......................... 6.71604% semistall..................... 3.35387% sun........................... 1.50656% multiweather.................. 1.50656% sand.......................... 1.50656% hyperoffense.................. 1.40362% voltturn...................... 0.15439% sandoffense................... 0.00000% monowater..................... 0.00000% hail.......................... 0.00000% monotype...................... 0.00000% monopoison.................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% Stalliness (mean: 0.364) |# -1.0| |## -0.5| | 0.0|####### |############################## +0.5|####### |####### +1.0| | +1.5|## | +2.0|#### | +2.5| | more negative = more offensive, more positive = more stall one # = 1.67%