weatherless...................77.16802% offense.......................41.58168% balance.......................37.09480% sand..........................15.26689% hyperoffense..................10.96149% semistall..................... 6.88943% sun........................... 6.70558% voltturn...................... 3.85443% stall......................... 3.47260% monotype...................... 2.41904% rain.......................... 2.30198% multiweather.................. 2.07099% sandoffense................... 1.02843% dragmag....................... 0.71652% hail.......................... 0.65602% sunoffense.................... 0.58139% trickroom..................... 0.46982% choice........................ 0.38654% monowater..................... 0.36690% monopsychic................... 0.35119% sandstall..................... 0.33548% monosteel..................... 0.22705% monoflying.................... 0.18856% monobug....................... 0.18777% monofire...................... 0.16499% mononormal.................... 0.15006% monofighting.................. 0.13828% sunstall...................... 0.12571% monoelectric.................. 0.11706% monograss..................... 0.09978% monoice....................... 0.09821% monopoison.................... 0.09192% monoghost..................... 0.09035% tailwind...................... 0.08878% rainstall..................... 0.08642% monoground.................... 0.08564% tricksand..................... 0.07699% rainoffense................... 0.07542% monofairy..................... 0.07307% monodragon.................... 0.06207% monorock...................... 0.05185% monodark...................... 0.04478% trickhail..................... 0.01886% hailoffense................... 0.01493% gravity....................... 0.01100% hailstall..................... 0.00707% trapper....................... 0.00471% fear.......................... 0.00393% trickrain..................... 0.00079% allweather.................... 0.00079% Stalliness (mean: -0.015) |### -1.5|##### |########## -1.0|############## |################## -0.5|###################### |########################### 0.0|############################## |######################## +0.5|################### |################ +1.0|########## |####### +1.5|#### |### +2.0|# |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.46%