weatherless...................77.46344% offense.......................39.50071% balance.......................38.15119% sand..........................15.99722% hyperoffense..................10.86727% semistall..................... 7.66509% sun........................... 6.13827% voltturn...................... 4.41697% stall......................... 3.81573% multiweather.................. 2.22934% rain.......................... 2.10999% monotype...................... 1.67685% sandoffense................... 0.97662% dragmag....................... 0.81341% hail.......................... 0.53452% sunoffense.................... 0.43284% trickroom..................... 0.42832% choice........................ 0.41994% sandstall..................... 0.37599% monopsychic................... 0.32621% monowater..................... 0.22050% monosteel..................... 0.15648% sunstall...................... 0.15413% monobug....................... 0.11631% monoice....................... 0.10998% monoflying.................... 0.10976% mononormal.................... 0.10342% tailwind...................... 0.10041% monofire...................... 0.09493% monoelectric.................. 0.08792% monopoison.................... 0.07616% rainoffense................... 0.06925% rainstall..................... 0.06668% tricksand..................... 0.06528% monofighting.................. 0.06344% monograss..................... 0.06165% monoground.................... 0.05663% monofairy..................... 0.05435% monodragon.................... 0.03781% monoghost..................... 0.03629% monorock...................... 0.03109% trickhail..................... 0.02393% monodark...................... 0.02269% hailoffense................... 0.01012% gravity....................... 0.00974% hailstall..................... 0.00608% fear.......................... 0.00366% trapper....................... 0.00189% allweather.................... 0.00087% trickrain..................... 0.00052% Stalliness (mean: 0.018) |### -1.5|##### |######### -1.0|############ |################# -0.5|#################### |######################### 0.0|############################## |######################## +0.5|################### |################ +1.0|########### |####### +1.5|##### |### +2.0|## |# +2.5| | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.47%