weatherless...................89.20396% offense.......................43.50339% hyperoffense..................39.63534% balance.......................13.64316% monotype......................11.97803% batonpass..................... 8.85195% sun........................... 5.48717% rain.......................... 4.62729% monobug....................... 2.75797% monoghost..................... 2.70332% dragmag....................... 2.52502% monoelectric.................. 2.19142% sand.......................... 2.01599% monopsychic................... 1.89808% multiweather.................. 1.84631% semistall..................... 1.65075% stall......................... 1.56735% mononormal.................... 1.43506% sunoffense.................... 1.30277% choice........................ 1.19349% voltturn...................... 1.05545% rainoffense................... 0.94904% monodark...................... 0.94041% monoflying.................... 0.87714% monodragon.................... 0.80237% hail.......................... 0.60106% trapper....................... 0.58668% monorock...................... 0.58380% monowater..................... 0.54066% monopoison.................... 0.47740% sandoffense................... 0.35661% monosteel..................... 0.25883% monoground.................... 0.18693% monofire...................... 0.17543% monograss..................... 0.16680% gravity....................... 0.15530% monofighting.................. 0.12941% monoice....................... 0.09778% monofairy..................... 0.08628% tailwind...................... 0.08052% hailoffense................... 0.06902% trickroom..................... 0.03739% sandstall..................... 0.03451% rainstall..................... 0.01150% hailstall..................... 0.01150% sunstall...................... 0.00863% swagplay...................... 0.00575% fear.......................... 0.00288% Stalliness (mean: -0.753) | -3.0|# |### -2.0|######### |################### -1.0|############################## |########################## 0.0|############### |######## +1.0|### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.86%