weatherless...................90.51389% offense.......................44.51619% hyperoffense..................37.88716% balance.......................14.42649% monotype...................... 9.92360% batonpass..................... 9.23626% sun........................... 4.58864% rain.......................... 3.98801% dragmag....................... 3.19503% monoghost..................... 2.42229% monobug....................... 2.19695% sand.......................... 2.05604% monoelectric.................. 1.83955% semistall..................... 1.58610% stall......................... 1.58406% multiweather.................. 1.49040% monopsychic................... 1.47680% voltturn...................... 1.15522% mononormal.................... 1.12985% sunoffense.................... 1.10161% choice........................ 1.05699% rainoffense................... 0.77887% monodark...................... 0.76674% monodragon.................... 0.73202% monoflying.................... 0.71586% trapper....................... 0.56701% monorock...................... 0.45452% monowater..................... 0.42134% hail.......................... 0.41194% sandoffense................... 0.41045% monopoison.................... 0.40405% monosteel..................... 0.20594% monoground.................... 0.16141% gravity....................... 0.15314% monofire...................... 0.14283% monograss..................... 0.12806% monofighting.................. 0.09063% tailwind...................... 0.07649% monoice....................... 0.06963% hailoffense................... 0.05715% monofairy..................... 0.05187% sandstall..................... 0.03046% trickroom..................... 0.02790% swagplay...................... 0.01108% rainstall..................... 0.00967% hailstall..................... 0.00865% sunstall...................... 0.00761% fear.......................... 0.00206% Stalliness (mean: -0.717) | -3.0|# |## -2.0|######## |################# -1.0|############################## |######################### 0.0|############### |######## +1.0|### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.90%