weatherless...................95.96576% offense.......................47.12800% hyperoffense..................34.05707% balance.......................15.72476% batonpass.....................12.37147% dragmag....................... 7.04197% monotype...................... 4.88704% monoghost..................... 3.01148% stall......................... 2.22479% voltturn...................... 1.97095% sun........................... 1.70509% rain.......................... 1.33492% sand.......................... 1.16013% choice........................ 0.94134% semistall..................... 0.86538% trapper....................... 0.78649% sandoffense................... 0.75565% monodragon.................... 0.47512% mononormal.................... 0.38613% monopsychic................... 0.36051% monoelectric.................. 0.35443% sunoffense.................... 0.30732% monobug....................... 0.28022% multiweather.................. 0.24323% monoflying.................... 0.21387% monoground.................... 0.12182% rainoffense................... 0.11578% hail.......................... 0.09350% swagplay...................... 0.07716% monorock...................... 0.05240% monodark...................... 0.04311% monosteel..................... 0.04271% monowater..................... 0.02561% gravity....................... 0.01633% monograss..................... 0.01227% monopoison.................... 0.01215% trickroom..................... 0.01118% hailstall..................... 0.00915% tailwind...................... 0.00457% sandstall..................... 0.00435% hailoffense................... 0.00358% monofairy..................... 0.00165% monofighting.................. 0.00095% monofire...................... 0.00087% monoice....................... 0.00044% rainstall..................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.610) | -3.0| |# -2.0|### |############ -1.0|############################## |################ 0.0|############## |####### +1.0|## |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.15%