weatherless...................98.38040% offense.......................43.94604% hyperoffense..................30.73282% balance.......................23.31415% batonpass.....................13.60651% dragmag....................... 5.87979% voltturn...................... 3.65720% stall......................... 1.83011% monotype...................... 1.57476% choice........................ 0.98580% monoghost..................... 0.93162% sand.......................... 0.88901% sandoffense................... 0.87337% trapper....................... 0.51571% sun........................... 0.36019% rain.......................... 0.28418% mononormal.................... 0.19577% semistall..................... 0.17688% hail.......................... 0.15889% monoflying.................... 0.14383% monodragon.................... 0.14271% monoground.................... 0.12704% monopsychic................... 0.08305% multiweather.................. 0.07092% monoelectric.................. 0.06968% swagplay...................... 0.06104% monobug....................... 0.05009% sunoffense.................... 0.03260% rainoffense................... 0.01092% monodark...................... 0.00994% monorock...................... 0.00910% monosteel..................... 0.00757% monowater..................... 0.00546% gravity....................... 0.00242% monograss..................... 0.00153% hailstall..................... 0.00113% monopoison.................... 0.00106% tailwind...................... 0.00087% trickroom..................... 0.00047% sandstall..................... 0.00031% monofairy..................... 0.00008% monofighting.................. 0.00004% monofire...................... 0.00002% hailoffense................... 0.00001% monoice....................... 0.00000% rainstall..................... 0.00000% sunstall...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: -0.507) | -3.0| | -2.0|# |######## -1.0|############################## |############ 0.0|################## |######### +1.0|## |# +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 1.21%