weatherless...................96.68180% balance.......................38.38781% offense.......................36.63708% hyperoffense..................11.53968% semistall..................... 9.39344% voltturn...................... 7.93732% stall......................... 4.04199% trickroom..................... 1.82852% rain.......................... 1.68610% hail.......................... 1.09967% sun........................... 0.50733% rainoffense................... 0.43027% monotype...................... 0.41665% choice........................ 0.20681% tailwind...................... 0.17180% dragmag....................... 0.15646% monoelectric.................. 0.10641% mononormal.................... 0.07140% sunoffense.................... 0.06570% monoice....................... 0.04630% sand.......................... 0.04588% monofighting.................. 0.04125% monodark...................... 0.03904% gravity....................... 0.03730% monorock...................... 0.03696% monograss..................... 0.02510% monobug....................... 0.02510% sandstall..................... 0.02510% monoflying.................... 0.02510% monosteel..................... 0.02441% trickhail..................... 0.02120% multiweather.................. 0.02078% monofire...................... 0.01255% Stalliness (mean: 0.057) |## -1.5|#### |########## -1.0|############# |############### -0.5|################# |######################## 0.0|##################### |############################## +0.5|################### |########### +1.0|############# |########## +1.5|####### |# +2.0| | +2.5|# | +3.0| |# more negative = more offensive, more positive = more stall one # = 0.50%