weatherless...................47.51500% offense.......................40.41134% sun...........................40.03678% hyperoffense..................25.24530% balance.......................22.73491% rain..........................21.10324% multiweather..................14.18638% stall......................... 5.89243% semistall..................... 5.71601% batonpass..................... 5.09916% sunoffense.................... 5.03433% sand.......................... 4.64363% rainoffense................... 2.55060% monotype...................... 2.27227% sandstall..................... 1.16485% hail.......................... 0.98858% sunstall...................... 0.66790% voltturn...................... 0.63156% monopsychic................... 0.44822% mononormal.................... 0.38655% sandoffense................... 0.38156% choice........................ 0.37275% monoflying.................... 0.33121% dragmag....................... 0.29702% monodark...................... 0.13922% monowater..................... 0.13131% monofighting.................. 0.12727% monobug....................... 0.11540% monograss..................... 0.10512% monofairy..................... 0.10486% monosteel..................... 0.10188% monoghost..................... 0.09763% tailwind...................... 0.09665% monodragon.................... 0.09633% monoelectric.................. 0.09532% monoground.................... 0.08018% monofire...................... 0.06924% monorock...................... 0.06839% hailoffense................... 0.06618% trapper....................... 0.06473% rainstall..................... 0.06319% trickroom..................... 0.06275% gravity....................... 0.06200% monopoison.................... 0.04834% monoice....................... 0.02689% trickrain..................... 0.02509% swagplay...................... 0.01490% tricksun...................... 0.00960% hailstall..................... 0.00328% allweather.................... 0.00198% trickhail..................... 0.00065% tricksand..................... 0.00009% fear.......................... 0.00002% sandfear...................... 0.00002% Stalliness (mean: -0.235) -3.0| |# -2.0|### |############### -1.0|############################## |############################ 0.0|#################### |############### +1.0|############ |##### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.73%