weatherless...................75.14856% offense.......................40.03942% balance.......................31.52615% hyperoffense..................16.58234% sun...........................13.39060% rain..........................10.77837% semistall..................... 8.18380% voltturn...................... 7.36012% monotype...................... 5.81867% multiweather.................. 3.93305% stall......................... 3.66829% batonpass..................... 3.40943% sand.......................... 2.80638% hail.......................... 1.93269% monobug....................... 1.55910% monoghost..................... 1.20610% mononormal.................... 1.16197% sunoffense.................... 1.06489% monopsychic................... 1.04430% rainoffense................... 0.77661% monorock...................... 0.58540% sandstall..................... 0.52068% monosteel..................... 0.44714% choice........................ 0.44125% monowater..................... 0.39125% monodragon.................... 0.34124% monoflying.................... 0.33241% sandoffense................... 0.32653% monopoison.................... 0.25887% monoelectric.................. 0.23828% monofighting.................. 0.18533% hailoffense................... 0.15885% rainstall..................... 0.15003% monofire...................... 0.13532% monoice....................... 0.13238% monograss..................... 0.12355% monodark...................... 0.11473% monoground.................... 0.10590% dragmag....................... 0.09413% monofairy..................... 0.08531% sunstall...................... 0.07354% trickroom..................... 0.06472% trapper....................... 0.03530% hailstall..................... 0.03530% tricksand..................... 0.02059% fear.......................... 0.01471% tailwind...................... 0.01471% trickhail..................... 0.01177% sandfear...................... 0.00588% swagplay...................... 0.00294% Stalliness (mean: -0.117) -3.0|# |# -2.0|### |########## -1.0|################### |############################## 0.0|############################ |####################### +1.0|############# |##### +2.0|## |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.73%