weatherless...................74.79388% offense.......................35.98730% balance.......................33.60543% hyperoffense..................15.46663% sun...........................13.93647% rain..........................10.31905% semistall.....................10.21644% voltturn...................... 9.76305% stall......................... 4.72420% monotype...................... 4.30580% multiweather.................. 3.80843% sand.......................... 3.01587% batonpass..................... 2.88944% hail.......................... 1.82323% monobug....................... 1.32579% sunoffense.................... 1.08461% monoghost..................... 0.86483% mononormal.................... 0.80362% monopsychic................... 0.79196% sandstall..................... 0.70624% rainoffense................... 0.65816% monorock...................... 0.63043% choice........................ 0.36192% sandoffense................... 0.28971% monosteel..................... 0.27234% monowater..................... 0.26924% monoflying.................... 0.22209% monopoison.................... 0.19785% rainstall..................... 0.19453% monodragon.................... 0.17636% monoelectric.................. 0.17159% hailoffense................... 0.13147% monoice....................... 0.11230% dragmag....................... 0.10863% monofighting.................. 0.10842% sunstall...................... 0.09841% monofire...................... 0.08241% trickroom..................... 0.08222% monoground.................... 0.06571% monograss..................... 0.06459% monodark...................... 0.06426% monofairy..................... 0.04834% hailstall..................... 0.02951% tricksand..................... 0.02625% trapper....................... 0.02166% trickhail..................... 0.01777% fear.......................... 0.01207% tailwind...................... 0.00548% swagplay...................... 0.00411% sandfear...................... 0.00337% Stalliness (mean: -0.012) -3.0|# |# -2.0|### |########## -1.0|#################### |############################## 0.0|############################## |############################ +1.0|################## |####### +2.0|### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.66%