weatherless...................66.45273% offense.......................48.81988% balance.......................37.61028% sun...........................13.86462% rain.......................... 9.14726% hyperoffense.................. 8.75528% sand.......................... 7.70791% monotype...................... 5.82535% trickroom..................... 5.51177% hail.......................... 4.77171% semistall..................... 3.79228% tailwind...................... 2.35188% multiweather.................. 1.81147% voltturn...................... 1.56270% sunoffense.................... 1.25225% stall......................... 1.02229% monowater..................... 0.98988% monoghost..................... 0.69929% monoice....................... 0.59058% trickhail..................... 0.54146% tricksun...................... 0.46620% monoflying.................... 0.44843% monoelectric.................. 0.44424% monofire...................... 0.42543% tricksand..................... 0.39407% choice........................ 0.38257% batonpass..................... 0.35853% mononormal.................... 0.35435% rainoffense................... 0.33763% monopsychic................... 0.27595% monodragon.................... 0.24564% sandoffense................... 0.22683% hailoffense................... 0.21742% monograss..................... 0.21637% monobug....................... 0.21637% dragmag....................... 0.21010% sunstall...................... 0.20801% monofairy..................... 0.20488% monofighting.................. 0.19233% monodark...................... 0.14007% monopoison.................... 0.13066% trickrain..................... 0.10662% monoground.................... 0.10662% monorock...................... 0.09303% monosteel..................... 0.07735% rainstall..................... 0.07212% sandstall..................... 0.05435% gravity....................... 0.05017% hailstall..................... 0.02822% allweather.................... 0.00732% Stalliness (mean: -0.112) |# -1.5|### |####### -1.0|############## |##################### -0.5|########################### |############################## 0.0|############################## |######################### +0.5|################## |############## +1.0|######## |#### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.49%