weatherless...................63.61453% offense.......................47.55513% balance.......................38.97957% sun...........................15.21917% rain..........................10.04053% hyperoffense.................. 8.76381% sand.......................... 8.23488% trickroom..................... 6.55829% monotype...................... 5.84881% hail.......................... 4.95725% semistall..................... 3.72756% tailwind...................... 2.98431% voltturn...................... 2.01804% multiweather.................. 1.94160% sunoffense.................... 1.40536% monowater..................... 0.98494% stall......................... 0.97393% monoghost..................... 0.73125% trickhail..................... 0.67770% monoice....................... 0.67744% tricksun...................... 0.58895% monoelectric.................. 0.49756% tricksand..................... 0.49037% monoflying.................... 0.48298% monofire...................... 0.40731% choice........................ 0.40646% rainoffense................... 0.36153% batonpass..................... 0.29342% monofairy..................... 0.26156% sandoffense................... 0.24415% monodragon.................... 0.24383% mononormal.................... 0.23526% dragmag....................... 0.21293% monofighting.................. 0.21036% monograss..................... 0.20765% monobug....................... 0.20734% sunstall...................... 0.20343% monopsychic................... 0.19938% hailoffense................... 0.19910% monodark...................... 0.15409% monopoison.................... 0.12208% monoground.................... 0.10706% trickrain..................... 0.08525% monorock...................... 0.07174% monosteel..................... 0.07076% rainstall..................... 0.06428% sandstall..................... 0.04872% gravity....................... 0.04338% hailstall..................... 0.01992% allweather.................... 0.00465% Stalliness (mean: -0.101) |# -1.5|### |####### -1.0|############## |#################### -0.5|########################## |############################## 0.0|############################## |########################### +0.5|################## |############## +1.0|####### |#### +1.5|## |# +2.0|# more negative = more offensive, more positive = more stall one # = 0.49%