weatherless...................60.64974% balance.......................49.78156% offense.......................40.41584% sun...........................17.12736% trickroom.....................11.44207% rain..........................10.94270% sand.......................... 8.47662% tailwind...................... 5.92554% monotype...................... 5.24810% hyperoffense.................. 5.15454% voltturn...................... 4.36384% semistall..................... 4.19424% hail.......................... 4.12623% multiweather.................. 1.22170% monowater..................... 1.18660% tricksun...................... 0.94377% trickhail..................... 0.90006% monofairy..................... 0.85438% tricksand..................... 0.74352% sunoffense.................... 0.70395% monoelectric.................. 0.52751% monodragon.................... 0.51546% monoice....................... 0.51423% stall......................... 0.45382% rainoffense................... 0.43687% monoflying.................... 0.41281% monofire...................... 0.37537% choice........................ 0.35462% monograss..................... 0.27851% batonpass..................... 0.19767% monobug....................... 0.18116% monofighting.................. 0.14271% sandoffense................... 0.13884% monodark...................... 0.05974% monoghost..................... 0.05484% monopsychic................... 0.05271% dragmag....................... 0.05253% monopoison.................... 0.03232% monoground.................... 0.03202% hailoffense................... 0.03038% trickrain..................... 0.02827% hailstall..................... 0.02203% rainstall..................... 0.01821% sandstall..................... 0.01304% monosteel..................... 0.01266% mononormal.................... 0.01187% gravity....................... 0.01012% sunstall...................... 0.00983% monorock...................... 0.00778% allweather.................... 0.00000% Stalliness (mean: 0.038) | -1.5|# |#### -1.0|######### |########### -0.5|################### |########################### 0.0|############################# |############################## +0.5|###################### |################# +1.0|####### |#### +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.55%