balance.......................65.17291% weatherless...................60.65148% offense.......................30.19040% sun...........................16.01129% trickroom.....................13.08521% rain..........................10.60034% tailwind...................... 9.87096% sand.......................... 9.43801% voltturn...................... 7.60885% monotype...................... 5.87269% hail.......................... 4.42208% semistall..................... 3.52581% monowater..................... 2.72340% trickhail..................... 1.53519% monofairy..................... 1.39177% tricksun...................... 1.19665% multiweather.................. 1.11483% hyperoffense.................. 0.97639% monograss..................... 0.78454% monoelectric.................. 0.72484% tricksand..................... 0.59343% sunoffense.................... 0.31771% choice........................ 0.23754% stall......................... 0.13448% dragmag....................... 0.11691% monofire...................... 0.07765% rainoffense................... 0.06750% monoice....................... 0.06347% hailstall..................... 0.04439% monopsychic................... 0.03982% sandoffense................... 0.03415% rainstall..................... 0.02428% monodragon.................... 0.02022% monopoison.................... 0.01927% monobug....................... 0.00753% monoflying.................... 0.00719% monoground.................... 0.00697% trickrain..................... 0.00629% hailoffense................... 0.00563% monoghost..................... 0.00303% monofighting.................. 0.00161% sunstall...................... 0.00107% monosteel..................... 0.00090% gravity....................... 0.00072% mononormal.................... 0.00061% monorock...................... 0.00032% monodark...................... 0.00031% batonpass..................... 0.00011% sandstall..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.185) | -1.5| |# -1.0|#### |###### -0.5|############## |################# 0.0|########################## |############################ +0.5|############################## |##################### +1.0|##### |## +1.5|## | +2.0| more negative = more offensive, more positive = more stall one # = 0.64%