weatherless...................92.09933% balance.......................91.19148% offense....................... 8.80852% rain.......................... 4.68283% sand.......................... 3.21783% multiweather.................. 3.21783% sun........................... 3.21783% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% hyperoffense.................. 0.00000% monodark...................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% Stalliness (mean: 0.339) -2.5| | -2.0| | -1.5| | -1.0| | -0.5| |### 0.0|### |############################ +0.5|############################## | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.57%