weatherless...................98.07959% balance.......................97.99390% offense....................... 2.00610% rain.......................... 1.24511% sand.......................... 0.67531% multiweather.................. 0.67531% sun........................... 0.67531% sandoffense................... 0.00000% monowater..................... 0.00000% voltturn...................... 0.00000% monotype...................... 0.00000% trickroom..................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monofighting.................. 0.00000% monofire...................... 0.00000% hyperoffense.................. 0.00000% monodark...................... 0.00000% semistall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% stall......................... 0.00000% Stalliness (mean: 0.389) -2.5| | -2.0| | -1.5| | -1.0| | -0.5| | 0.0|# |################### +0.5|############################## | +1.0| | +1.5| more negative = more offensive, more positive = more stall one # = 1.98%