offense.......................48.95773% sun...........................45.27077% weatherless...................39.40946% rain..........................26.31498% hyperoffense..................23.41617% balance.......................20.22227% multiweather..................16.35409% sunoffense.................... 6.67110% semistall..................... 4.16349% sand.......................... 4.08989% stall......................... 3.24035% rainoffense................... 2.84476% monotype...................... 2.69279% hail.......................... 1.41179% voltturn...................... 0.75638% sunstall...................... 0.73061% dragmag....................... 0.55440% hailoffense................... 0.46143% sandoffense................... 0.35698% monosteel..................... 0.27708% monowater..................... 0.26544% trickroom..................... 0.26434% monofighting.................. 0.26425% monobug....................... 0.23240% mononormal.................... 0.22480% monofire...................... 0.19087% monodragon.................... 0.18855% monoflying.................... 0.18592% monopoison.................... 0.18366% monoghost..................... 0.17684% monoelectric.................. 0.17412% choice........................ 0.17006% monopsychic................... 0.16272% tricksun...................... 0.13778% rainstall..................... 0.13116% trapper....................... 0.11115% sandstall..................... 0.11108% monoground.................... 0.09737% monodark...................... 0.09666% monofairy..................... 0.09492% monograss..................... 0.06890% monoice....................... 0.06328% monorock...................... 0.05571% tailwind...................... 0.05335% trickrain..................... 0.03053% gravity....................... 0.01710% tricksand..................... 0.01261% hailstall..................... 0.01158% trickhail..................... 0.00136% Stalliness (mean: -0.363) | -2.0|## |############ -1.0|############################ |############################## 0.0|###################### |########### +1.0|###### |### +2.0|# |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.85%