sun...........................68.64911% offense.......................35.18292% balance.......................28.74829% rain..........................26.78669% weatherless...................20.68557% multiweather..................18.06528% hyperoffense..................14.01775% stall.........................11.51018% semistall.....................10.54086% sunoffense.................... 8.43512% sunstall...................... 2.89886% rainoffense................... 2.23479% sand.......................... 1.91993% rainstall..................... 0.57883% dragmag....................... 0.40116% sandstall..................... 0.18164% voltturn...................... 0.16925% tailwind...................... 0.09796% monotype...................... 0.08072% trickroom..................... 0.08031% tricksun...................... 0.04694% sandoffense................... 0.04335% hail.......................... 0.03395% monosteel..................... 0.02396% choice........................ 0.01975% monoghost..................... 0.01457% trapper....................... 0.00951% monopsychic................... 0.00765% hailoffense................... 0.00695% mononormal.................... 0.00590% gravity....................... 0.00554% monoflying.................... 0.00534% monowater..................... 0.00508% monofighting.................. 0.00500% trickrain..................... 0.00427% monopoison.................... 0.00409% monofire...................... 0.00292% monodragon.................... 0.00289% hailstall..................... 0.00202% monograss..................... 0.00104% monobug....................... 0.00099% monoice....................... 0.00076% monodark...................... 0.00071% tricksand..................... 0.00062% monoground.................... 0.00032% monofairy..................... 0.00021% monoelectric.................. 0.00015% monorock...................... 0.00004% trickhail..................... 0.00000% Stalliness (mean: 0.196) | -2.0|## |####### -1.0|############################## |########################### 0.0|############################# |####################### +1.0|################ |######### +2.0|## |###### +3.0|###### more negative = more offensive, more positive = more stall one # = 0.63%