weatherless...................96.42767% offense.......................41.31322% hyperoffense..................32.03012% balance.......................19.12701% monotype...................... 9.63037% semistall..................... 3.77810% stall......................... 3.75155% sand.......................... 2.40201% monosteel..................... 1.54701% monowater..................... 1.21682% monoflying.................... 1.05383% monodragon.................... 1.01393% mononormal.................... 0.94342% monobug....................... 0.93074% monofighting.................. 0.86599% monopsychic................... 0.82220% monoelectric.................. 0.76573% monoghost..................... 0.73141% monorock...................... 0.70537% monograss..................... 0.59006% monoground.................... 0.56436% monofairy..................... 0.54340% hail.......................... 0.51111% monodark...................... 0.48710% monofire...................... 0.48067% monopoison.................... 0.43976% rain.......................... 0.42133% monoice....................... 0.41321% sun........................... 0.34660% sandoffense................... 0.27694% sandstall..................... 0.17212% rainoffense................... 0.08403% multiweather.................. 0.08115% sunoffense.................... 0.05934% hailoffense................... 0.04278% hailstall..................... 0.02452% dragmag....................... 0.02063% rainstall..................... 0.01877% sunstall...................... 0.00541% batonpass..................... 0.00456% voltturn...................... 0.00355% Stalliness (mean: -0.464) |# -2.0|##### |################### -1.0|############################## |######################### 0.0|################### |########## +1.0|###### |### +2.0|## |# +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.82%