weatherless...................95.74642% offense.......................47.50445% hyperoffense..................30.86290% balance.......................17.19546% sand.......................... 3.64852% semistall..................... 2.61248% monotype...................... 1.85781% stall......................... 1.82472% monowater..................... 0.43837% monodragon.................... 0.32836% hail.......................... 0.32831% sandoffense................... 0.29703% monosteel..................... 0.21704% rain.......................... 0.21249% monopsychic................... 0.20643% monoflying.................... 0.19918% monofighting.................. 0.19048% monobug....................... 0.15689% sun........................... 0.15567% monoice....................... 0.13207% monoelectric.................. 0.12735% monoghost..................... 0.11311% monofairy..................... 0.11277% mononormal.................... 0.10670% monofire...................... 0.08236% monodark...................... 0.07969% monoground.................... 0.07481% monorock...................... 0.07387% monograss..................... 0.06910% multiweather.................. 0.06857% monopoison.................... 0.06707% rainoffense................... 0.05826% sandstall..................... 0.04293% hailoffense................... 0.03170% sunoffense.................... 0.03018% rainstall..................... 0.01958% dragmag....................... 0.01576% voltturn...................... 0.00219% hailstall..................... 0.00024% batonpass..................... 0.00007% sunstall...................... 0.00000% Stalliness (mean: -0.529) | -2.0|## |################# -1.0|############################## |########################### 0.0|################### |######### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.90%