weatherless...................95.00412% offense.......................49.00813% hyperoffense..................29.77000% balance.......................15.93248% sand.......................... 3.85334% monotype...................... 3.74030% semistall..................... 3.09784% stall......................... 2.19154% monowater..................... 1.09743% monodragon.................... 0.87704% rain.......................... 0.83431% sandoffense................... 0.44728% monofighting.................. 0.42969% monoice....................... 0.39902% hail.......................... 0.39117% monopsychic................... 0.35760% monosteel..................... 0.35349% monoflying.................... 0.28804% sun........................... 0.25189% monoghost..................... 0.23605% rainoffense................... 0.23325% monobug....................... 0.23253% monoelectric.................. 0.22286% monofairy..................... 0.21676% multiweather.................. 0.20275% monofire...................... 0.16504% monoground.................... 0.15562% monopoison.................... 0.14955% rainstall..................... 0.12926% monodark...................... 0.10963% monorock...................... 0.10751% mononormal.................... 0.09771% monograss..................... 0.09501% sunoffense.................... 0.04459% sandstall..................... 0.04321% dragmag....................... 0.03419% hailoffense................... 0.01177% voltturn...................... 0.00076% hailstall..................... 0.00000% batonpass..................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.525) |# -2.0|## |############ -1.0|############################## |####################### 0.0|############### |######## +1.0|#### |# +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 1.01%