weatherless...................84.20459% offense.......................54.09977% balance.......................28.53921% hyperoffense..................10.85312% sand.......................... 6.64721% monotype...................... 4.88258% semistall..................... 4.16611% sun........................... 3.62213% rain.......................... 3.56243% hail.......................... 2.94547% stall......................... 2.34178% multiweather.................. 0.96192% monopsychic................... 0.95529% monowater..................... 0.61696% monofairy..................... 0.53072% monoelectric.................. 0.50418% trickroom..................... 0.42457% monoflying.................... 0.40467% sandoffense................... 0.37150% monodragon.................... 0.32506% tailwind...................... 0.30516% rainoffense................... 0.29189% sandstall..................... 0.29189% monoice....................... 0.29189% monoghost..................... 0.23882% choice........................ 0.22555% sunoffense.................... 0.21229% monofighting.................. 0.16585% mononormal.................... 0.16585% monosteel..................... 0.15921% monofire...................... 0.13268% monorock...................... 0.12604% monopoison.................... 0.10614% monograss..................... 0.09951% monodark...................... 0.08624% monobug....................... 0.07961% dragmag....................... 0.06634% rainstall..................... 0.06634% voltturn...................... 0.05971% batonpass..................... 0.05971% trickhail..................... 0.05971% monoground.................... 0.05971% tricksand..................... 0.05307% hailoffense................... 0.04644% hailstall..................... 0.02654% sunstall...................... 0.01990% gravity....................... 0.01327% tricksun...................... 0.01327% allweather.................... 0.00663% Stalliness (mean: -0.159) -2.0|# |# -1.5|#### |######## -1.0|############ |###################### -0.5|############################## |########################### 0.0|########################### |################ +0.5|############# |######### +1.0|####### |### +1.5|## |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.54%