weatherless...................84.65669% offense.......................56.05417% balance.......................27.24888% hyperoffense..................10.81643% sand.......................... 6.51022% monotype...................... 4.32182% semistall..................... 3.78450% sun........................... 3.65405% rain.......................... 3.44083% hail.......................... 2.82894% stall......................... 2.09602% multiweather.................. 1.07724% monopsychic................... 0.89896% monowater..................... 0.59286% monofairy..................... 0.45238% sandoffense................... 0.43349% monoelectric.................. 0.37228% monoflying.................... 0.36535% trickroom..................... 0.34921% tailwind...................... 0.32487% monoice....................... 0.30972% monodragon.................... 0.28898% sandstall..................... 0.26136% rainoffense................... 0.24192% sunoffense.................... 0.22931% choice........................ 0.22164% monoghost..................... 0.16855% mononormal.................... 0.14619% monosteel..................... 0.13781% monofire...................... 0.13653% monofighting.................. 0.12828% monopoison.................... 0.10128% monorock...................... 0.09837% monodark...................... 0.08356% monograss..................... 0.08198% rainstall..................... 0.06357% voltturn...................... 0.06228% monobug....................... 0.05934% dragmag....................... 0.05548% monoground.................... 0.05330% hailoffense................... 0.04959% batonpass..................... 0.04827% trickhail..................... 0.04677% tricksand..................... 0.03413% hailstall..................... 0.02405% gravity....................... 0.02379% sunstall...................... 0.02174% tricksun...................... 0.01209% allweather.................... 0.00450% Stalliness (mean: -0.179) -2.0|# |# -1.5|#### |####### -1.0|########### |#################### -0.5|############################## |######################### 0.0|######################### |############# +0.5|############ |######## +1.0|###### |### +1.5|# |# +2.0|# |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.59%