weatherless...................90.38910% offense.......................68.19137% balance.......................19.14295% hyperoffense.................. 9.95920% sand.......................... 4.83197% sun........................... 2.55723% rain.......................... 2.03953% hail.......................... 1.58526% stall......................... 1.53294% multiweather.................. 1.40309% sandoffense................... 1.24710% semistall..................... 1.17354% monotype...................... 0.75154% tailwind...................... 0.42926% monopsychic................... 0.31162% monowater..................... 0.20038% trickroom..................... 0.18734% choice........................ 0.15385% sunoffense.................... 0.10067% rainoffense................... 0.06708% monoflying.................... 0.04365% monodragon.................... 0.03876% monofire...................... 0.03543% monoice....................... 0.03160% sandstall..................... 0.02829% monofairy..................... 0.02491% hailoffense................... 0.01844% gravity....................... 0.01801% monobug....................... 0.01774% mononormal.................... 0.01147% monoground.................... 0.00808% monorock...................... 0.00769% monoghost..................... 0.00666% monopoison.................... 0.00544% monograss..................... 0.00439% monodark...................... 0.00383% monoelectric.................. 0.00370% hailstall..................... 0.00356% trickhail..................... 0.00324% tricksand..................... 0.00307% monofighting.................. 0.00154% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% monosteel..................... 0.00000% tricksun...................... 0.00000% allweather.................... 0.00000% Stalliness (mean: -0.275) -2.0| | -1.5|## |### -1.0|##### |############ -0.5|############################## |############# 0.0|########### |### +0.5|####### |## +1.0|## | +1.5| | +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 1.07%