weatherless...................68.35843% offense.......................32.60305% balance.......................31.65388% rain..........................18.42096% hyperoffense..................18.06837% sun...........................12.76594% semistall..................... 9.52151% voltturn...................... 8.87106% stall......................... 8.15319% rainoffense................... 2.85397% sunoffense.................... 2.47256% monotype...................... 2.15104% multiweather.................. 2.00669% sunstall...................... 1.57574% monoelectric.................. 1.33719% hail.......................... 1.30295% sand.......................... 1.15850% choice........................ 0.76812% trickroom..................... 0.40267% rainstall..................... 0.28117% dragmag....................... 0.24683% monoghost..................... 0.23382% sandstall..................... 0.15105% monoflying.................... 0.13887% monobug....................... 0.13856% hailoffense................... 0.10069% monodragon.................... 0.09918% gravity....................... 0.06686% monofairy..................... 0.06434% monopsychic................... 0.05458% tricksand..................... 0.04074% monograss..................... 0.02795% monoice....................... 0.02073% monosteel..................... 0.01530% monowater..................... 0.00831% tricksun...................... 0.00781% monofire...................... 0.00714% sandoffense................... 0.00436% monorock...................... 0.00306% tailwind...................... 0.00261% monodark...................... 0.00179% monopoison.................... 0.00130% mononormal.................... 0.00038% monofighting.................. 0.00035% monoground.................... 0.00032% trickrain..................... 0.00000% allweather.................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: 0.032) |## -2.0|## |####### -1.5|###### |################### -1.0|##################### |###################### -0.5|#################### |############################## 0.0|############################# |####################### +0.5|##################### |####################### +1.0|################ |########## +1.5|#### |### +2.0|######## |#### +2.5|##### |# +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%