weatherless...................55.40294% offense.......................31.10622% rain..........................30.53851% balance.......................27.10660% hyperoffense..................26.90767% rainoffense...................12.23332% sun........................... 9.38989% stall......................... 7.51084% semistall..................... 7.36867% sand.......................... 6.82261% batonpass..................... 5.39039% sandstall..................... 3.40765% multiweather.................. 2.39385% choice........................ 2.21937% sunoffense.................... 2.18965% monotype...................... 1.77443% rainstall..................... 0.80542% dragmag....................... 0.78684% voltturn...................... 0.77393% monosteel..................... 0.49421% monowater..................... 0.37711% trickroom..................... 0.33896% mononormal.................... 0.32086% hail.......................... 0.26144% monofairy..................... 0.21979% monograss..................... 0.21771% sandoffense................... 0.20664% monoghost..................... 0.08265% monofire...................... 0.08033% monoice....................... 0.07874% monofighting.................. 0.07396% monobug....................... 0.07051% monopsychic................... 0.06021% monodragon.................... 0.05971% monoflying.................... 0.05843% monorock...................... 0.05598% monoelectric.................. 0.05096% hailoffense................... 0.04915% sunstall...................... 0.04520% trickrain..................... 0.04045% trapper....................... 0.03682% monoground.................... 0.02781% monopoison.................... 0.02391% monodark...................... 0.02220% tricksand..................... 0.00387% tailwind...................... 0.00346% swagplay...................... 0.00201% fear.......................... 0.00056% tricksun...................... 0.00007% allweather.................... 0.00007% hailstall..................... 0.00003% gravity....................... 0.00003% trickhail..................... 0.00000% Stalliness (mean: -0.166) -3.0| | -2.0|##### |##################### -1.0|############################## |###################### 0.0|####################### |######################## +1.0|############## |###### +2.0|### |## +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.65%