weatherless...................84.67715% balance.......................41.24583% offense.......................33.10884% semistall.....................12.51735% rain.......................... 8.51405% hyperoffense.................. 7.34158% sun........................... 6.09312% stall......................... 5.78640% monotype...................... 4.73493% voltturn...................... 4.11023% batonpass..................... 3.21634% multiweather.................. 1.81124% hail.......................... 1.45387% sand.......................... 1.15372% choice........................ 0.97269% dragmag....................... 0.60312% monodragon.................... 0.59093% monosteel..................... 0.58718% mononormal.................... 0.56279% monobug....................... 0.52152% monopsychic................... 0.49994% monoelectric.................. 0.40146% monofighting.................. 0.40052% monorock...................... 0.36769% monowater..................... 0.35831% monoghost..................... 0.35268% monoflying.................... 0.34330% monodark...................... 0.30860% sunoffense.................... 0.28890% monofairy..................... 0.28608% monograss..................... 0.27952% trapper....................... 0.27952% rainoffense................... 0.26920% monoground.................... 0.24950% rainstall..................... 0.24481% trickroom..................... 0.22418% monoice....................... 0.19791% monofire...................... 0.14820% sunstall...................... 0.13413% monopoison.................... 0.12288% trickrain..................... 0.10036% hailstall..................... 0.05534% tricksun...................... 0.04690% hailoffense................... 0.03658% sandoffense................... 0.02157% gravity....................... 0.02157% sandstall..................... 0.01970% tailwind...................... 0.01501% allweather.................... 0.01313% fear.......................... 0.01032% tricksand..................... 0.00750% swagplay...................... 0.00094% Stalliness (mean: 0.226) | -2.0|# |#### -1.0|########## |###################### 0.0|############################## |########################### +1.0|################### |########## +2.0|### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.78%