weatherless...................85.13938% balance.......................45.86484% semistall.....................23.44488% offense.......................18.61681% voltturn......................10.39043% stall......................... 9.78605% rain.......................... 8.57442% sun........................... 6.79520% hyperoffense.................. 2.28743% multiweather.................. 2.13531% batonpass..................... 1.55738% sand.......................... 0.97474% dragmag....................... 0.87746% hail.......................... 0.65300% choice........................ 0.58666% rainstall..................... 0.51701% trickroom..................... 0.50774% monotype...................... 0.33947% sunstall...................... 0.30264% trickrain..................... 0.28167% rainoffense................... 0.22583% monoghost..................... 0.13244% tricksun...................... 0.11956% mononormal.................... 0.05800% trapper....................... 0.04950% monoelectric.................. 0.03585% sunoffense.................... 0.02880% monobug....................... 0.02067% monoflying.................... 0.02061% monodark...................... 0.01719% monodragon.................... 0.01582% monowater..................... 0.01522% monofighting.................. 0.01472% sandstall..................... 0.01405% monosteel..................... 0.01251% monoice....................... 0.01142% monorock...................... 0.01077% monoground.................... 0.00973% hailstall..................... 0.00729% monograss..................... 0.00573% hailoffense................... 0.00398% monofairy..................... 0.00391% monopsychic................... 0.00384% monofire...................... 0.00309% tricksand..................... 0.00270% gravity....................... 0.00133% sandoffense................... 0.00075% fear.......................... 0.00037% monopoison.................... 0.00037% swagplay...................... 0.00023% allweather.................... 0.00000% tailwind...................... 0.00000% Stalliness (mean: 0.621) | -2.0| |# -1.0|#### |########### 0.0|###################### |############################ +1.0|############################## |################## +2.0|###### |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.82%