weatherless...................66.58335% offense.......................49.38681% balance.......................37.96282% hail..........................10.34213% sand.......................... 8.72520% rain.......................... 7.92845% sun........................... 7.83471% hyperoffense.................. 6.72551% trickroom..................... 6.09670% monotype...................... 5.28433% semistall..................... 4.50711% monoice....................... 2.28480% tailwind...................... 1.82784% stall......................... 1.41775% multiweather.................. 1.37088% voltturn...................... 0.92564% tricksand..................... 0.87486% hailoffense................... 0.83190% choice........................ 0.49211% monowater..................... 0.47258% sunoffense.................... 0.46477% trickhail..................... 0.41400% monopsychic................... 0.36713% monoflying.................... 0.36322% monofire...................... 0.35151% monoghost..................... 0.32807% sandoffense................... 0.28121% hailstall..................... 0.24996% mononormal.................... 0.20309% rainoffense................... 0.19919% monobug....................... 0.15232% batonpass..................... 0.14841% monorock...................... 0.14841% monoelectric.................. 0.14841% gravity....................... 0.12107% monograss..................... 0.11717% sandstall..................... 0.10545% monosteel..................... 0.08592% monodark...................... 0.07421% monofighting.................. 0.07030% monopoison.................... 0.06640% dragmag....................... 0.05077% monofairy..................... 0.04687% rainstall..................... 0.03515% trickrain..................... 0.02343% tricksun...................... 0.02343% monoground.................... 0.01562% monodragon.................... 0.01172% sunstall...................... 0.00781% allweather.................... 0.00781% Stalliness (mean: -0.069) |# -1.5|## |###### -1.0|########### |################# -0.5|######################## |############################## 0.0|############################# |########################## +0.5|################ |############# +1.0|####### |#### +1.5|## |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%