weatherless...................57.35909% offense.......................51.42334% balance.......................39.51572% sand..........................13.20947% rain..........................11.70448% hail..........................11.41253% trickroom.....................11.14852% sun........................... 7.57742% monotype...................... 5.14478% hyperoffense.................. 4.35903% monoice....................... 4.08681% semistall..................... 3.72942% tailwind...................... 1.84064% tricksand..................... 1.57110% voltturn...................... 1.29697% multiweather.................. 1.20533% choice........................ 1.13496% stall......................... 0.97248% hailoffense................... 0.83589% trickhail..................... 0.66901% monowater..................... 0.61094% sunoffense.................... 0.36131% gravity....................... 0.24071% monorock...................... 0.18991% rainoffense................... 0.13538% sandstall..................... 0.13489% trickrain..................... 0.10982% sandoffense................... 0.08202% monopsychic................... 0.06743% monoghost..................... 0.04582% hailstall..................... 0.03840% monofire...................... 0.03837% mononormal.................... 0.02716% monobug....................... 0.02482% monodark...................... 0.01927% allweather.................... 0.01922% rainstall..................... 0.01872% batonpass..................... 0.01537% monoflying.................... 0.01287% monoelectric.................. 0.01031% tricksun...................... 0.01016% monosteel..................... 0.00420% monograss..................... 0.00408% monofighting.................. 0.00277% dragmag....................... 0.00056% monoground.................... 0.00003% sunstall...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.038) | -1.5|# |### -1.0|###### |############### -0.5|################ |############################ 0.0|############################## |##################### +0.5|############ |########### +1.0|###### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.65%