offense.......................57.14873% weatherless...................40.94454% balance.......................36.68587% sand..........................19.04336% hail..........................17.88122% sun...........................14.59363% monotype......................12.12136% monoice.......................11.57964% rain.......................... 8.99732% trickroom..................... 7.58919% stall......................... 2.28952% hyperoffense.................. 2.01594% semistall..................... 1.85995% tailwind...................... 1.61808% multiweather.................. 1.45814% tricksand..................... 0.98405% choice........................ 0.93654% monorock...................... 0.34710% trickrain..................... 0.25589% monowater..................... 0.18109% gravity....................... 0.12804% voltturn...................... 0.08664% hailoffense................... 0.08369% sandoffense................... 0.06149% rainoffense................... 0.05915% sandstall..................... 0.04762% trickhail..................... 0.03523% sunoffense.................... 0.01033% monobug....................... 0.00801% batonpass..................... 0.00716% monoghost..................... 0.00226% monofire...................... 0.00200% tricksun...................... 0.00121% monoflying.................... 0.00078% allweather.................... 0.00064% hailstall..................... 0.00041% monoelectric.................. 0.00027% monopsychic................... 0.00017% dragmag....................... 0.00004% monograss..................... 0.00004% rainstall..................... 0.00000% monofighting.................. 0.00000% mononormal.................... 0.00000% monosteel..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% sunstall...................... 0.00000% monopoison.................... 0.00000% monodragon.................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.086) | -1.5|# |# -1.0|## |############# -0.5|#################### |################### 0.0|############################## |############ +0.5|########## |### +1.0|# |# +1.5|# |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.87%