weatherless...................87.35533% offense.......................59.15774% balance.......................22.01998% hyperoffense..................18.56759% sun........................... 8.49955% voltturn...................... 7.60553% hail.......................... 3.59468% sunoffense.................... 2.20983% hailoffense................... 0.62652% trickroom..................... 0.57614% sand.......................... 0.57460% monotype...................... 0.38917% semistall..................... 0.20291% multiweather.................. 0.12163% rain.......................... 0.09746% monorock...................... 0.08353% monograss..................... 0.07070% monoelectric.................. 0.05817% choice........................ 0.05703% stall......................... 0.05178% monobug....................... 0.04967% sandstall..................... 0.04180% trapper....................... 0.04117% rainoffense................... 0.04036% mononormal.................... 0.03732% monowater..................... 0.02275% sandoffense................... 0.01982% monosteel..................... 0.01967% monodark...................... 0.01670% dragmag....................... 0.01496% monopoison.................... 0.01383% tricksand..................... 0.00797% tricksun...................... 0.00721% monofairy..................... 0.00669% monoice....................... 0.00495% monodragon.................... 0.00431% monoflying.................... 0.00243% trickhail..................... 0.00208% monoground.................... 0.00125% monopsychic................... 0.00122% monoghost..................... 0.00041% monofighting.................. 0.00013% monofire...................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.453) -2.5| |# -2.0|# |#### -1.5|###### |####### -1.0|############ |############# -0.5|##################### |############################## 0.0|############# |############ +0.5|######## |## +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.77%