weatherless...................85.62683% offense.......................52.35020% balance.......................33.60288% hyperoffense..................13.47056% sun........................... 9.47339% voltturn...................... 6.07781% hail.......................... 4.51658% sunoffense.................... 1.61832% hailoffense................... 0.65307% semistall..................... 0.45096% sand.......................... 0.38674% monotype...................... 0.26452% monoelectric.................. 0.22653% stall......................... 0.12540% sandstall..................... 0.12440% trickroom..................... 0.09803% trapper....................... 0.02782% multiweather.................. 0.02410% rain.......................... 0.02056% rainoffense................... 0.01216% monograss..................... 0.00952% monosteel..................... 0.00874% monopoison.................... 0.00567% mononormal.................... 0.00538% choice........................ 0.00531% monorock...................... 0.00449% dragmag....................... 0.00273% sandoffense................... 0.00201% monobug....................... 0.00144% monodark...................... 0.00126% monofairy..................... 0.00098% monodragon.................... 0.00036% monowater..................... 0.00035% monoflying.................... 0.00034% monoground.................... 0.00018% trickhail..................... 0.00017% monopsychic................... 0.00006% monoice....................... 0.00004% monoghost..................... 0.00003% monofighting.................. 0.00000% tricksun...................... 0.00000% monofire...................... 0.00000% tricksand..................... 0.00000% sunstall...................... 0.00000% gravity....................... 0.00000% tailwind...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.279) -2.5| | -2.0| |### -1.5|##### |##### -1.0|########## |###### -0.5|############### |############################## 0.0|########### |################## +0.5|############# |### +1.0|# | +1.5| more negative = more offensive, more positive = more stall one # = 0.82%