weatherless...................75.84721% offense.......................58.56124% balance.......................23.97444% hyperoffense..................14.01605% sand..........................12.82699% sun........................... 5.91558% hail.......................... 5.08323% monotype...................... 4.68193% voltturn...................... 4.20630% rain.......................... 2.94293% semistall..................... 2.57134% multiweather.................. 2.31867% monoice....................... 0.95125% sandoffense................... 0.89180% stall......................... 0.87693% trickroom..................... 0.84721% choice........................ 0.69857% monoghost..................... 0.59453% monosteel..................... 0.54994% monowater..................... 0.49049% monoflying.................... 0.47562% sunoffense.................... 0.40131% monofire...................... 0.32699% monodragon.................... 0.31213% monoground.................... 0.29727% monopsychic................... 0.28240% monodark...................... 0.28240% dragmag....................... 0.25268% monorock...................... 0.22295% hailoffense................... 0.22295% monoelectric.................. 0.22295% sandstall..................... 0.20809% monofairy..................... 0.19322% monobug....................... 0.17836% monofighting.................. 0.16350% rainoffense................... 0.14863% mononormal.................... 0.14863% monograss..................... 0.08918% tailwind...................... 0.08918% monopoison.................... 0.07432% Stalliness (mean: -0.322) | -2.0| |# -1.5|###### |######## -1.0|#################### |###################### -0.5|############################# |############################## 0.0|################### |################ +0.5|########## |###### +1.0|##### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.57%