weatherless...................76.49570% offense.......................55.97386% balance.......................25.49834% hyperoffense..................14.71004% sand..........................12.04570% sun........................... 5.80080% hail.......................... 5.50263% voltturn...................... 4.98784% monotype...................... 4.35103% rain.......................... 3.16781% semistall..................... 2.89905% multiweather.................. 2.59569% monoice....................... 1.04829% trickroom..................... 0.94110% stall......................... 0.91871% sandoffense................... 0.84577% choice........................ 0.62155% monoghost..................... 0.56759% monosteel..................... 0.50643% monowater..................... 0.43031% sunoffense.................... 0.39706% monoflying.................... 0.36471% monodark...................... 0.29266% hailoffense................... 0.27569% monoground.................... 0.24424% monodragon.................... 0.23448% monopsychic................... 0.23168% monofire...................... 0.23040% sandstall..................... 0.22574% monoelectric.................. 0.19968% monorock...................... 0.18220% monobug....................... 0.16859% monofairy..................... 0.14888% monofighting.................. 0.14259% rainoffense................... 0.13593% dragmag....................... 0.13255% mononormal.................... 0.09847% tailwind...................... 0.09549% monograss..................... 0.08314% monopoison.................... 0.05170% Stalliness (mean: -0.306) | -2.0| |## -1.5|######## |######### -1.0|#################### |####################### -0.5|############################# |############################## 0.0|################### |################## +0.5|############ |###### +1.0|###### |## +1.5|# |# +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.53%