weatherless...................91.76378% balance.......................40.94470% offense.......................39.17412% hyperoffense..................15.16309% voltturn...................... 4.84292% trickroom..................... 3.63050% semistall..................... 3.54369% sand.......................... 3.26565% rain.......................... 2.73343% sun........................... 1.74193% hail.......................... 1.26721% stall......................... 1.17440% monotype...................... 1.01000% multiweather.................. 0.77200% monodark...................... 0.49340% monoice....................... 0.40104% hailoffense................... 0.16267% sandoffense................... 0.07870% dragmag....................... 0.06321% monosteel..................... 0.05555% monopsychic................... 0.02279% monowater..................... 0.01613% monoghost..................... 0.01497% choice........................ 0.01483% sunoffense.................... 0.00341% monorock...................... 0.00333% monoground.................... 0.00206% monopoison.................... 0.00040% monodragon.................... 0.00025% monofairy..................... 0.00009% monograss..................... 0.00000% monobug....................... 0.00000% rainoffense................... 0.00000% tailwind...................... 0.00000% sandstall..................... 0.00000% monofighting.................. 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% mononormal.................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.142) | -2.0| |# -1.5|#################### |### -1.0|############# |###################### -0.5|################# |########################### 0.0|############### |############################## +0.5|########################## |######### +1.0|################ |### +1.5| |## +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.48%